Cúlanor
Conventional Long: Kingdom of Cúlanor
Conventional Short: Cúlanor
Demonym: Cúlanórean
Population: Approximately 32,000,000
Government: Absolute Monarchy
Capital: Minasselómë
Administrative Divisions (Provinces): Hradorn, Lunavyë, Nárgador, Rínwesë, Sínendë
Formation: 1236 C.E.
Culture: Cúlanórean
Driving Orientation: Left
Predominant Hand Orientation: Left
Head of Government: King/Queen
Provincial Heads: Duke/Duchess
Township Heads: Baron/Baroness
Geology: Rolling tundra with a dotting of trees is the defining landscape of Cúlanor. Coniferous forests dominate the southern expanse while the East, West, and North remain locked in a frigid tundra. The capital is located on a well defensible strait splitting two landlocked lakes with entrances facing north and south. Although not entirely unusual, the Cúlanórean’s lack any form of mountainous terrain.
Ecology: Various cold weather plants pockmark the country, particularly to the south. The black spruce especially common and dominates the Cúlanórean forests. Steppe deer make up a majority of the herbivorous population along with a plump bear population. There is a distinct lack of fishing in any coastal waters.
Notes: Due to its extreme northerly latitude, the nation suffers from an extremely cold climate. Permafrost coats the land throughout autumn (Yávië), winter (Hrívë), and spring (Tuilë) while briefly thawing during summer (Lairë).
PROLOGUE
Decades and centuries of continuous warfare have left the world in a state of near constant conflict and intrigue. The peaceful and pacifist nations are oases in a world scarred by war. Only those strong and determined enough to survive have prospered, constantly securing diplomatic deals through espionage and covert manipulation.
Cúlanor, a small feudal kingdom to the North, is a dark example of a lack of interest in anything non-martial. Left backward by its self-imposed isolation, the nation is rife with corruption and power-politics. Nobles constantly plot against one another in attempts to improve their own station and power. The King, Vremórdë Prilagórn is the only stable element in the kingdom, but even this requires almost bloodthirsty zeal and intolerance on his part.
Some driven by mad ambition may take the Cúlanórean intrigue a step further than any other and set in motion events that may threaten the feudalism that has survived since the kingdom’s very founding centuries ago.
Conventional Long: Kingdom of Cúlanor
Conventional Short: Cúlanor
Demonym: Cúlanórean
Population: Approximately 32,000,000
Government: Absolute Monarchy
Capital: Minasselómë
Administrative Divisions (Provinces): Hradorn, Lunavyë, Nárgador, Rínwesë, Sínendë
Formation: 1236 C.E.
Culture: Cúlanórean
Driving Orientation: Left
Predominant Hand Orientation: Left
Head of Government: King/Queen
Provincial Heads: Duke/Duchess
Township Heads: Baron/Baroness
Geology: Rolling tundra with a dotting of trees is the defining landscape of Cúlanor. Coniferous forests dominate the southern expanse while the East, West, and North remain locked in a frigid tundra. The capital is located on a well defensible strait splitting two landlocked lakes with entrances facing north and south. Although not entirely unusual, the Cúlanórean’s lack any form of mountainous terrain.
Ecology: Various cold weather plants pockmark the country, particularly to the south. The black spruce especially common and dominates the Cúlanórean forests. Steppe deer make up a majority of the herbivorous population along with a plump bear population. There is a distinct lack of fishing in any coastal waters.
Notes: Due to its extreme northerly latitude, the nation suffers from an extremely cold climate. Permafrost coats the land throughout autumn (Yávië), winter (Hrívë), and spring (Tuilë) while briefly thawing during summer (Lairë).
PROLOGUE
Decades and centuries of continuous warfare have left the world in a state of near constant conflict and intrigue. The peaceful and pacifist nations are oases in a world scarred by war. Only those strong and determined enough to survive have prospered, constantly securing diplomatic deals through espionage and covert manipulation.
Cúlanor, a small feudal kingdom to the North, is a dark example of a lack of interest in anything non-martial. Left backward by its self-imposed isolation, the nation is rife with corruption and power-politics. Nobles constantly plot against one another in attempts to improve their own station and power. The King, Vremórdë Prilagórn is the only stable element in the kingdom, but even this requires almost bloodthirsty zeal and intolerance on his part.
Some driven by mad ambition may take the Cúlanórean intrigue a step further than any other and set in motion events that may threaten the feudalism that has survived since the kingdom’s very founding centuries ago.