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The Konderland

Forum Newcomer
Joined
Sep 2, 2024
Messages
26
Capital
Norden
Nick
The Konderland
PcFIngH.jpeg

I would like the land to be Non-Challantly marked as "Sheep Kingdom"
DSsmbkP.jpeg

I would like to establish a new colony simply refferred to as "North Occidentia"
KnWAz77.jpeg

I would like to establish a City here for future world building.
 

United Hanseatic States

Super Moderator
Joined
Oct 30, 2006
Messages
6,540
Location
Stavanger
Capital
Lunenborg
Nick
Coro (Skepps)
PcFIngH.jpeg

I would like the land to be Non-Challantly marked as "Sheep Kingdom"
DSsmbkP.jpeg

I would like to establish a new colony simply refferred to as "North Occidentia"
KnWAz77.jpeg

I would like to establish a City here for future world building.
I'm going to have to ask you to create more material before I approve this. You need to speak to your neighbor up there, create some backstory, and some reasoning for why such a far away place like Konderland would have colonized this rather than any of the other regional colonial powers. Your colonial outreach is getting large and we need to start seeing how this contributes to RP.
 

United Hanseatic States

Super Moderator
Joined
Oct 30, 2006
Messages
6,540
Location
Stavanger
Capital
Lunenborg
Nick
Coro (Skepps)
Hello :D Can we compromise it by putting the border through the Uranium resources and letting you get the land south of it? Because I do really like the border rn. Maybe smth like this would be better

altavastan-change.png


Also can I add some new cities yet? @United Hanseatic States I might add up to two another cities but ofc if you allow it heheh
It is allowed.
 

The Konderland

Forum Newcomer
Joined
Sep 2, 2024
Messages
26
Capital
Norden
Nick
The Konderland
I'm going to have to ask you to create more material before I approve this. You need to speak to your neighbor up there, create some backstory, and some reasoning for why such a far away place like Konderland would have colonized this rather than any of the other regional colonial powers. Your colonial outreach is getting large and we need to start seeing how this contributes to RP.
I understand I will work on something in the future, I will rescind the claim for the moment. Is it still possible for you to mark the Sheep kingdom as well as mark my metropolitan claims from a couple weeks ago?
 

Pelasgia

Established Nation
Joined
Sep 30, 2014
Messages
4,324
Location
Athens, Greece
Nick
Demos
qQWPda9.png


Nation Name: Pelasgia
Location: (see picture)
Capital City: Propontis (see picture for locations of all cities) - 14 mil. people
Two Largest Cities:
- Aspropol (5 mil.)
- Argyroupolis (4 mil.)
Other cities:
- Neapolis (3 mil.)
- Perama (2 mil.)
- Thermi (2 mil.)
- Drabescus (2 mil.)
- Krini (1 mil.)
- Makri (1 mil.)
- Petralona (1 mil.)

Feel free to include a few of the other cities, but if too much, just the 3 big ones are good!
 

Josepania

Establishing Nation
Joined
Oct 31, 2006
Messages
7,864
Location
Los Angeles
Capital
Ciudad de San José
Nick
Jose
1IaGT66.png


After great consideration, Clarenthia and Auraria shall find a home on the free island in the Not-Caribbean Sea. The Red dot is the Capital, San Bartolomé and @Josepania has graciously agreed to cede the western island to me as well.
I can confirm that I am indeed ceding that tiny western island to Clarenthia and Auraria. Will be nice to have a neighbor there.
 

Helian League

Forum Newcomer
Joined
Jul 8, 2024
Messages
18
Capital
Halicarnassus
Nick
Mistake
qQWPda9.png


Nation Name: Pelasgia
Location: (see picture)
Capital City: Propontis (see picture for locations of all cities) - 14 mil. people
Two Largest Cities:
- Aspropol (5 mil.)
- Argyroupolis (4 mil.)
Other cities:
- Neapolis (3 mil.)
- Perama (2 mil.)
- Thermi (2 mil.)
- Drabescus (2 mil.)
- Krini (1 mil.)
- Makri (1 mil.)
- Petralona (1 mil.)

Feel free to include a few of the other cities, but if too much, just the 3 big ones are good!
I want to make clear that I had earlier claimed some of this land and had received permission. but it had not been updated on the map. So in future you might want to check what claims have been made since the last map update. I Also am going to relinquish those claims entirely, although i will ask that i get priority for reclaiming them if Pelasgia is abandoned.

Is that okay with everyone?
 

YUANGUO

Establishing Nation
Joined
Jun 8, 2023
Messages
417
Capital
Da Qiao
Nick
爱Ai
I want to make clear that I had earlier claimed some of this land and had received permission. but it had not been updated on the map. So in future you might want to check what claims have been made since the last map update. I Also am going to relinquish those claims entirely, although i will ask that i get priority for reclaiming them if Pelasgia is abandoned.

Is that okay with everyone?
If God is ok with it:cool:
 

Pelasgia

Established Nation
Joined
Sep 30, 2014
Messages
4,324
Location
Athens, Greece
Nick
Demos
I want to make clear that I had earlier claimed some of this land and had received permission. but it had not been updated on the map. So in future you might want to check what claims have been made since the last map update. I Also am going to relinquish those claims entirely, although i will ask that i get priority for reclaiming them if Pelasgia is abandoned.

Is that okay with everyone?
My bad-sorry about that! And yes, all good with me.

I can also adjust my claim a bit to the east if you still want some of that territory.
 

United Hanseatic States

Super Moderator
Joined
Oct 30, 2006
Messages
6,540
Location
Stavanger
Capital
Lunenborg
Nick
Coro (Skepps)
gsKbRW7.png


I want this bit of extra land plsssss!!!
it's just a small expansion
May I ask why? When originally drawing up your plot you seemed fine with it. I'd rather look for a better solution than leaving such a tiny thing there. Would you prefer taking the entire thing, and then subtracting territory along the border we share on the south of that island for a new nation to be able to hold?

Or do you have a better idea? Space in this is region is at a premium, and I'd like to find ways to keep some areas open for new players that want to play in the traditional European region.
 

Istavania

Establishing Nation
Joined
Oct 9, 2022
Messages
201
Location
64°52'15.7"N 0°57'02.4"E
Capital
Dantsadt
Nick
NIS
May I ask why? When originally drawing up your plot you seemed fine with it. I'd rather look for a better solution than leaving such a tiny thing there. Would you prefer taking the entire thing, and then subtracting territory along the border we share on the south of that island for a new nation to be able to hold?

Or do you have a better idea? Space in this is region is at a premium, and I'd like to find ways to keep some areas open for new players that want to play in the traditional European region.
Well, i was thinking that maybe if i have that area, the military could protect the waters and keep trade going even if a conflict reaches scania. And yes, either peacefully, or by threat like placing missiles near the coast or by war if required, controlling the waters there is easy but still, if i have that area, then maybe less missiles are needed.

If i get half the area i marked, its okay as long as it reaches to the northern edge so same Length, 30-50% Less wide.

But if that does not work, then i dont mind.
 
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Pelasgia

Established Nation
Joined
Sep 30, 2014
Messages
4,324
Location
Athens, Greece
Nick
Demos
6FYlmiO.png


Nation Name: Yukon Commonwealth
Location: (see picture)
Capital City: Hull (see picture for locations of all cities) - 3.7 mil. people
Two Largest Cities:
- Marieville (4.9 mil.)
- Vladizapad (3.8 mil.)
Other cities:
- Fort Albert (1.4 mil.)
- Ste-Foy (800k)
- Dorchester (200k)
- Pleasant Bay (150k)
- Hudson (100k)
- Arvik (70k)
- Franklin Point (20k)

Feel free to include a few of the other cities, but if too much, just the 3 big ones are good! I would focus more on having the provinces like for Sylvania's states, to highlight the federal nature of the country.

---

I would like to claim the above for The Yukon Commonwealth, a secondary nation inspired from Canada that I've been thinking of doing for a long time (though the land was almost always taken, limiting me to one shore). If OK with @Sylvania and everyone else, that is.

I understand that this might be a big claim, so I'm willing to reduce the one for Pelasgia if it upsets people--though the population isn't really big, as the territory is huge and sparsely populated, due to being a frozen wasteland. Also, obviously, The Yukon will be neutral and won't really interact with Pelasgia.
 
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United Hanseatic States

Super Moderator
Joined
Oct 30, 2006
Messages
6,540
Location
Stavanger
Capital
Lunenborg
Nick
Coro (Skepps)
6FYlmiO.png


Nation Name: Yukon Commonwealth
Location: (see picture)
Capital City: Hull (see picture for locations of all cities) - 3.7 mil. people
Two Largest Cities:
- Marieville (4.9 mil.)
- Vladizapad (3.8 mil.)
Other cities:
- Fort Albert (1.4 mil.)
- Ste-Foy (800k)
- Dorchester (200k)
- Pleasant Bay (150k)
- Hudson (100k)
- Arvik (70k)
- Franklin Point (20k)

Feel free to include a few of the other cities, but if too much, just the 3 big ones are good! I would focus more on having the provinces like for Sylvania's states, to highlight the federal nature of the country.

---

I would like to claim the above for The Yukon Commonwealth, a secondary nation inspired from Canada that I've been thinking of doing for a long time (though the land was almost always taken, limiting me to one shore). If OK with @Sylvania and everyone else, that is.

I understand that this might be a big claim, so I'm willing to reduce the one for Pelasgia if it upsets people--though the population isn't really big, as the territory is huge and sparsely populated, due to being a frozen wasteland. Also, obviously, The Yukon will be neutral and won't really interact with Pelasgia.

As you've been gone, I'd like for you to take notice of the new rules involving secondary nations. You won't be able to nation change whatsoever as a consequence of playing two nations. This is a strict policy—I encourage you to ask Ovi. So long as you are ok with the new rules, I am happy to include this on the next update.
 

Pelasgia

Established Nation
Joined
Sep 30, 2014
Messages
4,324
Location
Athens, Greece
Nick
Demos
As you've been gone, I'd like for you to take notice of the new rules involving secondary nations. You won't be able to nation change whatsoever as a consequence of playing two nations. This is a strict policy—I encourage you to ask Ovi. So long as you are ok with the new rules, I am happy to include this on the next update.
Just spoke with Ovi and all good with me. Thanks :)
 
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