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Natal

Super Moderator
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Jul 17, 2010
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Location
Bucharest
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Colter
Nick
Ovi
OK... I know that this isn't so great like the others, but this is my evening work in paint.

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Socialist Commonwealth

Establishing Nation
Joined
Oct 30, 2006
Messages
4,698
Location
Germany
Capital
Svetograd
Nick
Revy
Started mapping out individual regions of Carentania, starting with the Dunay Kraj and Rijeka District, Carentanias most popolous regions.



Gives a much better feeling for the actual size of the nation I think.

Edit: and Koroška!
 

Natal

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Ovi
I love the exonym you gave me. Can you hep me do a map like this one?
 

Taley

Establishing Nation
Joined
Oct 31, 2006
Messages
3,369
Location
North Carolina, USA
Capital
Varanasi
Nick
Taley
I love the exonym you gave me. Can you hep me do a map like this one?

Who me? Is just suggest that you open my image and take a screen shot of it with your nation at the center and then paint over what i put in it and you have the basis of a map.
 

Natal

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I modified it.
 
Joined
Jan 13, 2008
Messages
2,175
Location
Athens, Greece
I have made some minor updates in the Kleinstaaterei map of the [wiki]Holy Germanic Empire[/wiki]. The map is dated at 1642, at the dawn of the [wiki]War of the Roses[/wiki]. Missing are the territories of Danmark and Eiffelland, and potentially other states and regions that belonged to the Empire between the [wiki]Reformation Wars[/wiki] and the [wiki]War of the Roses[/wiki]. I will be very happy to expand the map below to include these regions so we can have a comprehensive example of how the Empire looked at its nadir.



You will easily notice that the states are colour-coded, depending on their status. Depicted are ecclesiastic states (bishoprics, archbishoprics, abbacies; blue), free cities (red), counties (neon green), princely counties (green), imperial counties (darker green), margraviates and marks (bluish green), principalities (orange), imperial principalities (yellow), duchies and archduchies (khakhi) and the only kingdom of the Empire (purple). The base map was created by Wendmark and modified by me. Credit goes where it is due.
 

Breotonia

Forum Elder
Joined
Jan 9, 2007
Messages
7,412
Location
Missouri
I've done a tidbit of work tonight (sponsored by Bacardi*) and mapped out the three "countries" of Breotonia and their counties. I'm having a bit of trouble being satisfied with the names for the counties so they're not currently included (besides the three main ones of Lunden, Porton, and Royale). Hopefully this will get me to working on the the "Administrative Subdivisions" portion of my wiki in the near future. I have also included a map of the major rivers of Breotonia (which provided natural divisions between counties). As of yet these are also unnamed with the exception of the large river in the east upon which Lunden was built which is called Blackwater.

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*Please drink responsibly.
 

Breotonia

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Missouri
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ROADS! The whole time I was doing it I was thinking of .

EDIT: Any suggestions about making the motorways more realistic would be appreciated as I pretty much made it up and I might have done things that would never happen IRL.
 

Khemia

Establishing Nation
Joined
Mar 2, 2010
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2,837
Location
Hawaii
Nick
Saaya
Well, are these highways or just major roads? Highways tended to be built with defense interests in mind (the reason overpasses are as high as they are is that was the height of a ballistic missile carried on the bed of a truck, for example). I think, if you're going for highways, you have far too many. You'd have one ring circling major cities, and branching out in 3 directions. Those highways might later split etc, though its not common for highways to merge and diverge in the middle of nowhere (not common but not rare either). Also, coastal highways tend to not be good for several reasons: one, they represent an infrastructural asset easily taken by enemy naval landing forces, they tend to have higher maintenance from erosion and storms, and they tend to take up a lot more miles instead of getting people directly from point A to point B.

Your major city in the SW represents a practical layout for highways (except it has multiple rings, which isn't logical, unless said city is a megalopolis like the Greater Los Angeles or Tokyo regions.

If I may be so bold, I'd make 3 different categories of roads (as simple as using different colors and line widths). A dark, bold black or red line to represent the nations major highways. These should connect major cities, conforming to terrain but also saving on distance travelled, these should connect the major cities together, but could also potentially travel some bit into the far northwest and northeast of your country. Then, have minor state freeways colored in a less bold color to represent your major roads, or minor highways, that connect every city (this appears to be what your current map is). And finally, a railroad map would be nice, since this is the primary way to transport tanks, military supplies, etc. These connect major industrial areas, commercial areas, and strategic locations. They'll also probably be located in areas that are historically important but are less important in modern times.

Also, a side note: you have major roads/highways that tend to follow the course of major rivers... while it's nice and pretty on a map, it's not very logical. Rivers also have erosion, bridge overpasses tend to freeze in winter months, and rivers change course over time and present a severe disaster risk in that, in the event of a flash flood, residents will not be able to use roads to evacuate. Also, rivers travel from high ground to low, whereas highways should try not to increase and decrease elevation unnecessarily (it makes it tougher for truckers to travel) Because of this, most highways travel perpendicular, not parallel, to rivers.
 

Breotonia

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Jan 9, 2007
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Missouri
Wow. You sure do know your roads.

This is, as you said, a map of all major or semi-major roads. I will one day, perhaps even soon, consider actually figuring out which ones are which and organizing them under some general national road naming system. It's also on my to-do list (now that I seem to be in an active mapping mood) to figure out the railroad, port, and airport systems. My reasoning for including coastal highways and roads that ran alongside rivers was because I figured there would be medium sized cities along nearby wherever water was and that these roads would be built not just to connect larger cities but also to service these smaller towns. You seem far more knowledgeable than I though so I'll assume that these are normally connected by minor roads that would be of a size I will never bother mapping. The rings and bypasses around Lunden and Royale (and to a lesser extent Porton) were included because that's what I thought happened in big cities to give as much chance as possible to minimize the amount of driving that is done inside the city. The M25 (referenced oddly enough in that sketch) was built around London in sort of the same way that I included them. Looking at the UK map now though I see there's only one ring around London. In fact I have quite a lot more road than the UK. :think:

I think I'll scrap most of what I currently have and try again under your plan which makes sense (as opposed to my plan which was playing connect the dots). It's too bad we don't still have the ducats function on the forum, I could pay you to do it for me.

EDIT: I forgot to say thank you. Thank you.
 

Khemia

Establishing Nation
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Mar 2, 2010
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Location
Hawaii
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Saaya
Anytime. It's the geography classes and conferences I attend kicking in. I'd suggest coming up with a basic terrain map and draw the highways into that, so you know what features to avoid, or where to build. Everyone loves building stuff on flat, open plains, no one likes to build things that travel over the peak of a mountain, or sometimes people won't build highways through national forests because environmentalist lobbies prevent the government from selling the land...

But... you might create a triangular network that connects Royale, Lunden, and Porton, with the longest route, from Porton to Lunden, taking a detour and travelling through northern Lunden region, as well as adding business loops around major cities (or gridlike highway patterns in a major industrial area, like Liverpool-Machester). That seems to be the most efficient way to connect the major cities, and would allow for your armed forces to rapidly deploy to defend critical locations in the country. Once you do that, then you can add a few branches that branch out into other regions or metropolitan suburbs like veins. Then, minor highways can connect towns and minor cities to those main highway branches. That seems to be the way the English highway system works. Granted, England seems to have 2 highways that connect London and Birmingham, which to me seems silly, but that's your choice.
 

Breotonia

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Jan 9, 2007
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7,412
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Missouri
Good idea. If anybody could direct me to a technique for doing basic topography and elevation that would be very helpful. I've seen a few people do it, I remember specifically Wiese. Any hints or guides would be helpful.
 

Thaumantica

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Joined
Aug 16, 2007
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7,033
Location
Grasstown ND
Capital
Caitekurke
Nick
Nilshanks
'http://img36.imageshack.us/img36/5898/cantignymap2.jpg'

New map with some new towns and regional distinctions. I eventually need to draw in some rivers and lakes and such.
 

Remuria

Establishing Nation
Joined
Aug 4, 2007
Messages
2,640
Nick
The Swissman
Here be the current Work In Progress of the Great Germanian Mapping Project, aimed at creating a map of the Germanian League memberstates so that we could then add more details and whatnot to the map as we deem best. The project started in november or october, I don't remember, and I've been working on it with input from other GL members since then. Given that I have a busy workload, it does literally take weeks to integrate new additions.

Danmark's additions require integration into the map. Lorraine's exclave was drawn because otherwise the blob looked ugly.

TinyURL link to the map:
WARNING: the file is big.
 
Joined
Jan 13, 2008
Messages
2,175
Location
Athens, Greece
Good idea. If anybody could direct me to a technique for doing basic topography and elevation that would be very helpful. I've seen a few people do it, I remember specifically Wiese. Any hints or guides would be helpful.

I did it paint-style in Photoshop. Pick your palette and use a thick brush for the base terrain, thinning it as you go to higher altitudes.
 
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