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The New Map Critique & Discussion Thread

Mergogne

Establishing Nation
Joined
Oct 31, 2006
Messages
10,464
Capital
Brivonne
Nick
Kryobaijan
shhhh that's where all the uranium is
 

Ivernia

Establishing Nation
Joined
Jun 15, 2012
Messages
1,643
Location
Meath, Ireland
Capital
Royal City Caladbolg
Nick
Pádraig
There's a port and a scientific base just south of the Ivernish Himyari Commonwealth, the dock and base are both Ivernish.

Ivernia only directly 'protects' the area directly south of the Commonwealth - rest of Antarctica is free to roam. Even the 'protected' area is open, if you don't mess with the dock+base. Carentania showed that once, but at the cost of a little frostbite :p
 

Serenierre

Established Nation
Joined
Jun 27, 2008
Messages
6,692
Location
Karachi, Sindh
Capital
Villesen
The sea to Sikandara's south has no name... the Bay of Vangala is to its east... any suggestions? My own would be Sikandari Sea or Sapphire Sea... not very creative but at least its a start.
 
Joined
Feb 5, 2014
Messages
211
Location
Canada
Capital
Jingbao
[MENTION=2]Cantignia[/MENTION] Did you have a problem with the 'colonial application' I submitted for the map? If so please tell me how I should proceed with getting it approved.
 

Thaumantica

Administrator
Staff member
Joined
Aug 16, 2007
Messages
7,032
Location
Grasstown ND
Capital
Caitekurke
Nick
Nilshanks
The areas are just too small to label on top of each other, perhaps put the labels on the google earth version when you get a chance and we update the thing.
 
Joined
Feb 5, 2014
Messages
211
Location
Canada
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Jingbao
Alright that'll be fine, though I'm not sure what you mean by the update?
 

The Federation

Established Nation
Joined
Feb 19, 2011
Messages
2,195
Location
Northbound
Capital
Charleroi
Nick
RevolverZeek
I just want to state for the record that as a player on the Occidentian continent, i do not approve of Ionia's move to the area, he has not made a single attempt to coordinate history between me or Auraria (Oxy's only other major player), his greek majority is a violation of ethnic clustering rules, his population is too high for the region and that his overall approach to RP, as seen through his previous iterations of his nations, will be for the most part toxic and disruptive to what has already been established in Occidentian RP history.

From what I have seen in the idea thread, I believe that Jurzy would agree, correct me if I am wrong.

Ionia's request post:

Ionia's idea thread (mostly a large player disapproval of the idea).:
[MENTION=2]Cantignia[/MENTION]
 

Thaumantica

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Grasstown ND
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Nilshanks
The two potential neighbors objecting to the @ request does make things problematic. If they do not gel with the new nation, and do not intent to RP/cooperate with it, this will be a failed project before it even begins.

Sticking with Ionia and ironing out the issues is probably the best plan. Alternatively Ionia the player could take a look at some of the problems his potential neighbors have with his request, and try to find some compromises and alterations that make the regional RP project viable. As is, the request cannot be filled in good conscious with so many objections.
 
Joined
Feb 2, 2014
Messages
780
Location
Athens, Hellas/Toronto, Canada
Capital
Ithinai
Nick
Dimitris
I just want to state for the record that as a player on the Occidentian continent, i do not approve of Ionia's move to the area, he has not made a single attempt to coordinate history between me or Auraria (Oxy's only other major player), his greek majority is a violation of ethnic clustering rules, his population is too high for the region and that his overall approach to RP, as seen through his previous iterations of his nations, will be for the most part toxic and disruptive to what has already been established in Occidentian RP history.

From what I have seen in the idea thread, I believe that Jurzy would agree, correct me if I am wrong.

Ionia's request post:

Ionia's idea thread (mostly a large player disapproval of the idea).:
[MENTION=2]Cantignia[/MENTION]

Yo usaid you'd ingore me so why should I cooeprate you. Stop trying to sabotage my nation, you have no power over what I want to RP.
 
Joined
Feb 2, 2014
Messages
780
Location
Athens, Hellas/Toronto, Canada
Capital
Ithinai
Nick
Dimitris
The two potential neighbors objecting to the @ request does make things problematic. If they do not gel with the new nation, and do not intent to RP/cooperate with it, this will be a failed project before it even begins.

Sticking with Ionia and ironing out the issues is probably the best plan. Alternatively Ionia the player could take a look at some of the problems his potential neighbors have with his request, and try to find some compromises and alterations that make the regional RP project viable. As is, the request cannot be filled in good conscious with so many objections.

Noted but I think as long as it doesn't break rules it's OK to go forward with it. Eiffelland, the guy who's supped to have colonized the UCA is OK with it, so I don't thin there's a problem. And Sylvnaia said he'd ignore me so I don't think a cooperation is possible whether I try it or not.
 

Tyvia

Establishing Nation
Joined
Apr 16, 2007
Messages
2,406
Location
NYC
Capital
Swanfleet
Nick
Davyos
Noted but I think as long as it doesn't break rules it's OK to go forward with it. Eiffelland, the guy who's supped to have colonized the UCA is OK with it, so I don't thin there's a problem. And Sylvnaia said he'd ignore me so I don't think a cooperation is possible whether I try it or not.

Perhaps you should look at the reasons he intends to ignore you if you choose to go into Occidentia with this, rather than focusing on the rejection itself. Eiffelland's opinion here doesn't matter very much, in truth, despite his long tenure here on the forums. The fact of the matter is that the opinion espoused by Sylvania is one which has been stated by a majority of the people who responded to your previous thread, and together they represent the greater sum of the active players here. Whether or not you care for their thoughts, they remain relevant, and you risk isolation if you play something completely contrary to the tastes and precedents set down and adhered to by this very same majority. I'm not trying to convince you one way or another, actually, as I personally don't really care or mind if there's Greeks in Occidentia. I may not think there should be 40 million of them ('tis a bit ridiculous) there, but I don't necessarily feel it overall violates the ethnic clustering rules.

Actually, if I might make a small suggestion, I think the whole thing will be a lot more palatable to people if you incorporate some elements from Valkany into this new state. That is to say, if it's more of a Greco-German type thing rather than straight up Greeks--I imagine that having Germans is a lot more palatable to some than just Greeks.

What I'd just like for you to do is simply take an objective look at how you've been conducting yourself, man. By saying things like this:
Yo usaid you'd ingore me so why should I cooeprate you. Stop trying to sabotage my nation, you have no power over what I want to RP.
You only serve to antagonize people who, in truth, you'd be better off trying to work with. I understand that you're here to have your own fun, and that's respectable in of itself, but please do remember that what we do here is collaborative storytelling. When people have a problem with an idea you're putting forward, it's not just because you're the one putting the idea forward. Perhaps it conflicts with something established? Maybe it doesn't seem to fit in with the overall atmosphere or theme of a region? Whatever the reason, an effort should always be made to understand why people hold the views they do, because in the context of this game they do have value. Everyone who contributes has an opinion of value, and if you intend to play here and engage in this collaborative game, I implore you to take heed of it.

If you're dead-set on playing this colonial state, then I'm confident that simply sitting down and talking it out with Sylvania, Auraria, and whoever else has objections in the immediate area will resolve the dispute. They may have changes they'd like to see, or a partial revision of the overall concept, but that's the nature of these things; we must all sometimes compromise.
 
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The Federation

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Feb 19, 2011
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Location
Northbound
Capital
Charleroi
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RevolverZeek
I never said I would ignore it. Other people said that and now you are confusing their words for mine.
 

Oneida

Established Nation
Joined
Aug 9, 2012
Messages
1,414
Location
Pennsylvania
Capital
Solis
Nick
Jurzidentia
I just want to state for the record that as a player on the Occidentian continent, i do not approve of Ionia's move to the area, he has not made a single attempt to coordinate history between me or Auraria (Oxy's only other major player), his greek majority is a violation of ethnic clustering rules, his population is too high for the region and that his overall approach to RP, as seen through his previous iterations of his nations, will be for the most part toxic and disruptive to what has already been established in Occidentian RP history.

From what I have seen in the idea thread, I believe that Jurzy would agree, correct me if I am wrong.

Ionia's request post:

Ionia's idea thread (mostly a large player disapproval of the idea).:
@

There is nothing said here that I do not agree with.

I did say, and will continue to stand by, my usage of the ignore cannon and will not engage in RP with Ionia unless several changes are made.

Firstly, I believe there should be cooperation with Occidentia's history and how Eiffeland's colony (Ionia's new nation) was not swallowed up by more powerful colonizers (namely Great Engellex and Frescania).

I do not have a problem with a Greek nation in Occidentia, albeit it a stretch. Occidentia is a land of colonization, so all nations are not natives of the area (unless you play a Native Americanesque nation). However, a population of 68 million and a MAJORITY Greek nation, to me, is preposterous. Sylvania's population is 50 million, Centralia's is 21 million, and Auraria's will peak at like 21 or 22 (once Nicoya is fully integrated through RP). I do not see how a population of majority Greeks being 68 million is possible.

I know Zeek eradicated native populations and Auraria had natives and colonizers mixing to form a new ethnicity (the Auros, RL Mestizos), which explains how our colonizing ethnicities have majorities. In fact, the Frescanian ethnicity (which would have been the colonizers) are still in existence and a very small minority.

So, @ , I will accept your Greek Occident Nation, but please take the following into consideration:

1) Cooperate with Sylvania and Auraria to integrate what will inevitably be another powerhouse into the continent.
2) Drop the population to something much smaller.

OR

3) Create a nation similar to apartheid South Africa. Where Greeks make up a minority, but have complete political, economic, and cultural power. This idea actually is intriguing to me as it deviates from the typical bastion of liberal democracy that is Occidentia.
 
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Transabina

Establishing Nation
Joined
May 16, 2013
Messages
162
Location
Kalamazoo, MI, USA
So, in unrelated news, once I've gotten my RP muse firing, would anyone object to my expanding into the two unclaimed islands north of Jurzan? I am interested in ultimately establishing a small (think Spain) colonial presence in Himyar, and this would probably represent about half of what I would ultimately like to have. Of course I understand the RP train needs to get moving first, but I just wanted to make sure others in the area (Carentania mostly) are cool with this expansion.
 

The Federation

Established Nation
Joined
Feb 19, 2011
Messages
2,195
Location
Northbound
Capital
Charleroi
Nick
RevolverZeek
There is nothing said here that I do not agree with.

I did say, and will continue to stand by, my usage of the ignore cannon and will not engage in RP with Ionia unless several changes are made.

Firstly, I believe there should be cooperation with Occidentia's history and how Eiffeland's colony (Ionia's new nation) was not swallowed up by more powerful colonizers (namely Great Engellex and Frescania).

I do not have a problem with a Greek nation in Occidentia, albeit it a stretch. Occidentia is a land of colonization, so all nations are not natives of the area (unless you play a Native Americanesque nation). However, a population of 68 million and a MAJORITY Greek nation, to me, is preposterous. Sylvania's population is 50 million, Centralia's is 21 million, and Auraria's will peak at like 21 or 22 (once Nicoya is fully integrated through RP). I do not see how a population of majority Greeks being 68 million is possible.

I know Zeek eradicated native populations and Auraria had natives and colonizers mixing to form a new ethnicity (the Auros, RL Mestizos), which explains how our colonizing ethnicities have majorities. In fact, the Frescanian ethnicity (which would have been the colonizers) are still in existence and a very small minority.

So, @ , I will accept your Greek Occident Nation, but please take the following into consideration:

1) Cooperate with Sylvania and Auraria to integrate what will inevitably be another powerhouse into the continent.
2) Drop the population to something much smaller.

OR

3) Create a nation similar to apartheid South Africa. Where Greeks make up a minority, but have complete political, economic, and cultural power. This idea actually is intriguing to me as it deviates from the typical bastion of liberal democracy that is Occidentia.

if ionia can figure out how to implement changes that auraria described then I can agree to his movement to Occidentia. [MENTION=1678]Ionia[/MENTION]
 
Joined
Feb 5, 2014
Messages
211
Location
Canada
Capital
Jingbao
Those islands are fairly weird considering their geographical proximity to Frescania as an colonial nation. If anything, you should request the islands to be moved further north.

Also on unrelated note, how silly would it be to have a Toyou country have a late colony in Himyar or anywhere else nearby?
 

Khemia

Establishing Nation
Joined
Mar 2, 2010
Messages
2,837
Location
Hawaii
Nick
Saaya
Those islands are fairly weird considering their geographical proximity to Frescania as an colonial nation. If anything, you should request the islands to be moved further north.

Also on unrelated note, how silly would it be to have a Toyou country have a late colony in Himyar or anywhere else nearby?

I considered creating a South Africa-meets-Daimyo idea of a Touzen colony in Himyar lording over a majority black or Arab population myself. It should be perfectly feasible, there's nothing in NSEs background to prevent Toyou from being a hypothetical origin of colonies.
 
Joined
Feb 5, 2014
Messages
211
Location
Canada
Capital
Jingbao
Well I just wanted to make sure it was feasible before I go start conjuring ideas for possible colonies (obviously with good reason as to why I would want them or have them in the first place), considering how all the colonies I've seen are of Gallia-Germanian origins I figured there might have been another silent gentlemen's agreement on white supremacy in colonial rulership, reflecting real history.
 
Joined
Jan 10, 2014
Messages
777
Location
Caldas das Taipas, Braga, Portugal
Capital
Lisbon
I considered creating a South Africa-meets-Daimyo idea of a Touzen colony in Himyar lording over a majority black or Arab population myself. It should be perfectly feasible, there's nothing in NSEs background to prevent Toyou from being a hypothetical origin of colonies.


I totally agree! I think it would be fun and radical different from the real world.

China in fact did expeditions to Africa in real life in 15th century... But due to political movements within the backstage of chinese politics it never go further then a single meeting with africans...
 
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