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Coro Era :- Various City Versions

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-Hugoland
-Location ID:#320
-I don't have at least 20 posts, but I guess you can make an exception in my case :p
- I didn't understand if I could ask for the three cities to be placed or not, but I'll try anyway: New Mercoburg (capital) in the coastal line near Mayaland, Hugopolis in the coastal line near Radilo and Castelo Novo in the middle of that south-east region which is near spot 300.

Thank you!
 
Joined
Jul 29, 2010
Messages
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-Nation: Iloavona
-Location: Telora's old spot
-National capital: Breasil Northwest of where Telor City was...on the coast
-Other cities of intrest: Saoirse at the northmost point of Iloavona, New Lyndanisse Furthest east point
 

Jydsken-Østveg

Established Nation
Joined
Oct 30, 2006
Messages
6,384
Location
Stavanger
Capital
Trollshjem
Nick
Coro (Skepps)
The next map will be released in less than 24 hours. Hugoland and Iloavona will not be mapped due to:

Hugoland: You've applied for a location already selected by a person before you.
Iloavona: You sadly applied just before I finished.

The next map is just undergoing some finishing touches and I'm working out a detailed post for it. Regardless... less than 24 hours to go. Please no more additions or requests. Everything beyond this post will be ignored. Please save it for the upcoming post.
 

Jydsken-Østveg

Established Nation
Joined
Oct 30, 2006
Messages
6,384
Location
Stavanger
Capital
Trollshjem
Nick
Coro (Skepps)
Official Map Thread: Helsinki v1.1 (4.8.2010 - Present)

Obviously progress isn't as far as it could be. You'll note I did add Suionia, which is the nation I will now work as on the forum.

 
Joined
Apr 10, 2010
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1,669
Location
Hong Kong
I formally request these (apparently) three islands that are presently part of ID#409 be hacked off for Wing Sing:

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Best case scenario is that they're moved a bit farther north toward Chengyuan. If that's a lot of work or ruins continuity or something, then forget it. The idea is that it's reasonable for Jizhou Chinese refugees to arrive in Wing Sing in large numbers and I'm worried realismmongers might say the current gap there is too far.

But in any case, I know I'm already being a pain and asking for extra work from you, so do as you will.

It's a city-state and very small, so the only city that would even be marked would be 'Wing Sing City.' But that's frivolous and there shouldn't even be room on the map for that.
 

Tyvia

Establishing Nation
Joined
Apr 16, 2007
Messages
2,406
Location
NYC
Capital
Swanfleet
Nick
Davyos
The borderlines and the coastlines both, ser.
 
Joined
Aug 28, 2009
Messages
1,461
Location
Freiburg, Deutschland
The Great Sea, in my opinion, is very crowded. I think the mess of islands where Austurland used to be should be removed or at least greatly cleaned up/reduced.

Otherwise I like that we have alliance colours back. The borders will take time to get used to, but they are kind of interesting.

Thanks for the work, as always!
 

Socialist Commonwealth

Establishing Nation
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Oct 30, 2006
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4,707
Location
Germany
Capital
Svetograd
Nick
Revy
Oooh nice, alliance colors. And for the first time in history, mine has red. I am truly moved ;_;

Thank you, sir.
 
Joined
Jul 24, 2010
Messages
57
I guess this means I should try again.

So,

Hugoland
ID 301, 300 or 309 (in order of preference)
Capital: New Mercoburg, placed more or less in the center of the coastline in any of the options.

Thank you.
 
Joined
Jul 29, 2010
Messages
13
Iloavona
ID #209
Capital: Breasil on the peninsula just west of Breotonia's lowest point
Major cities: Saoirse at the northmost point of Iloavona, New Lyndanisse Furthest east point
 

Jydsken-Østveg

Established Nation
Joined
Oct 30, 2006
Messages
6,384
Location
Stavanger
Capital
Trollshjem
Nick
Coro (Skepps)
The map has been updated addressing some issues and complaints. You'll note that the massive border shadows were notched down a bit.
 
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