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Yujin Era :- Bangkok/Midland Versions

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Mergogne

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Oct 31, 2006
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10,464
Capital
Brivonne
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Kryobaijan
The main character in kyiv's internal RP is now a t-95
 
Joined
Mar 19, 2011
Messages
59
Location
St. Petersburg
I added my nation to the far left islands. Hope this is ok :/



EDIT: Saw that it's a thumbnail. I have no idea how to fix that, sorry :( I have my capital there, but you can't read it. It's on the right large island, and it's called Imperial Center.
 

Warre

Establishing Nation
Joined
May 13, 2010
Messages
1,384
Nick
Warr
I added my nation to the far left islands. Hope this is ok :/

EDIT: Saw that it's a thumbnail. I have no idea how to fix that, sorry :( I have my capital there, but you can't read it. It's on the right large island, and it's called Imperial Center.

I suggest that, unless you want to be a former colony, depending on your race you pick a map spot in Scanogermania [the continent with Franken, Belmont, Papal States, Batavie, Arendaal, etc etc etc], Himyar, or Boreas [the continent which has a bit of my nation, has Aquitania, Anglyn, and Guiana] continents. But I may have misunderstood your national ethnic grouping. Failing that you could be some radicals who moved to those islands to escape authority elsewhere and create their own nation.
 

Socialist Commonwealth

Establishing Nation
Joined
Oct 30, 2006
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4,698
Location
Germany
Capital
Svetograd
Nick
Revy
I suggest that, unless you want to be a former colony, depending on your race you pick a map spot in Scanogermania [the continent with Franken, Belmont, Papal States, Batavie, Arendaal, etc etc etc], Himyar, or Boreas [the continent which has a bit of my nation, has Aquitania, Anglyn, and Guiana] continents. But I may have misunderstood your national ethnic grouping. Failing that you could be some radicals who moved to those islands to escape authority elsewhere and create their own nation.

Either that or a fictive ethnicity. Though I'd still agree that a spot closer to other players is generally adviseable, unless you want to focus a lot on internal RP and need little interaction with other players.
 
Joined
Dec 21, 2008
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358
There is a couple of things needed changing.
1) It is spelled Éireann
2) Though it is also spelled the way you have it, I spell yhe name of my capital Átha Cliath and it is a coastal city, located on western most part of the bay where the top of the two Ns are now.
 
Joined
Mar 19, 2011
Messages
59
Location
St. Petersburg
I suggest that, unless you want to be a former colony, depending on your race you pick a map spot in Scanogermania [the continent with Franken, Belmont, Papal States, Batavie, Arendaal, etc etc etc], Himyar, or Boreas [the continent which has a bit of my nation, has Aquitania, Anglyn, and Guiana] continents. But I may have misunderstood your national ethnic grouping. Failing that you could be some radicals who moved to those islands to escape authority elsewhere and create their own nation.

Can you tell me a spot that is open and not requiring specific and narrow prerequisites to be able to occupy? I'd like that one please. Thank You.
 

Warre

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May 13, 2010
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Warr
That'd be... basically any spot you wanted. From reading your fact book and the ethnicity of the people there as you said, [Russian, French, and Arab], I came up with the following suggestions:



They're marked in the order of their likeliness as a good spot for your nation, based on the ethnic groups which you spoke of.

Number 1 could have easily been a slavic/germanic/baltic nation formed in ancient times or the middle ages by colonists or tribes of people moved from the rest of the midlands [which are north of you, Axifloa, Denisova, Serbovia, Greater Sarmatia, Kyiv, Kryobaijan etc]. While there are 3 spots in that area which you could place Slavic/Russian peoples within, because of your statement of Arab populations [Uroduah in this world], and French, #1 makes more sense, as native tribes/groups of Uroduah might already be in that spot, and you'd have neighbors close enough which have them for you to have them. French could be given from former protectorate status/colony status of one of the french nations, or you seizing a recently abandoned former colony/territory of one of the french nations, as a 'protectorate' or component territory of your own nation.

Number #2, Number #3, they both could easily have a native kingdom of Slavic or Baltic peoples, with a french legation style set of colonies having placed there to give you the french population, and Uroduah refugees or illegal immigrants there.

Number #4-#6 could have Slavic peoples naturally, historical French migrations/duchies/kingdoms there or whatever, and Uroduah Refugees/Illegal Immigrants.

But #1 is probably the best choice for your concept.
 

Warre

Establishing Nation
Joined
May 13, 2010
Messages
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Nick
Warr
It's an empty map spot, so you should be fine assuming that Xyrael/Sinhai [the map maker] is fine with your activity [which is promising] then you should be on your way. Assume that you're in that map spot already, though.
 
Joined
Nov 25, 2009
Messages
182
Now that everything has settled down, I was just wondering if I could get may islands back.
 
Joined
Apr 3, 2007
Messages
473
Xyrael, you're a worthless mapmaker. Update the damn thing or resign from your position if you can't handle this tiny bit of responsibility.

Comedy edit:
It's coming tonight. Don't worry. I have to make some edits to the landmasses themselves, also, to make Xen happy with a Jurchen-designed plot.
Date posted: 19-03-2011 03:04 AM
 

Jydsken-Østveg

Established Nation
Joined
Oct 30, 2006
Messages
6,382
Location
Stavanger
Capital
Trollshjem
Nick
Coro (Skepps)
I actually agree, unfortunately. I wonder if Coro would be willing to come back now that we're Reloaded.
I'll only take it if Xyrael decides to resign. Otherwise, I feel he's doing a fine job, aside from his lack of timeliness.
 
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